Graphics Engineer, Kernel API Team — Unitytech

The opportunity We're looking for a graphics engineer to join the Graphics Kernel API team. The team works on a standalone, low-level graphics abstraction layer that gives Unity a single, consistent interface across every platform and graphics driver we support. The team owns the cross-driver abstraction that keeps behavior consistent across every backend, the validation layer and conformance test suite that catch misuse, and the specifications and design records that document how it all fits together. It's the layer every driver team implements against, and the one the rest of the engine is built on. You'll work alongside other graphics developers and the individual driver teams on clean, efficient APIs — keeping them consistent across a wide range of hardware, and making sure they're tes

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