What you'll be doing * Design, implement, and scale AI agent systems in Unity environments that enable goal-directed behavior, task planning and execution, and environment-aware decision-making. * Develop reusable agentic frameworks - such as planning modules, memory systems or policy adaptation layers - that creators can extend in their own projects. * Develop AI models for the Unity AI agentic system. The AI models perform various tasks for building Unity games. * Integrate Machine Learning models seamlessly within real-time game engine constraints, optimizing for latency, compute, and determinism. * Lead high-impact initiatives, including hierarchical reinforcement learning for scalable behaviors, AI planning and goal inference frameworks for NPCs and simulations, and agent memory and w
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