The opportunity We are looking for a graphics engineer to join the Vulkan Graphics team to help ship a new renderer across the platforms Unity supports. We work at the lowest level of Unity's graphics stack, building the rendering foundation that the rest of the engine is built on and that millions of creators depend on. You will work alongside other graphics developers on performance, architecture, and taking advantage of new hardware capabilities as they arrive. Our ideal candidate has a deep knowledge of real-time graphics and a passion for low-level rendering work that reaches a broad range of users. What you'll be doing Develop and maintain Unity's Vulkan renderer to deliver a consistent, high quality rendering experience across the platforms and hardware Unity supports. Push performa
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