Economy Designer — Ubisoft

Job Description The Economy Designer will be responsible for operating and maintaining the core progression and reward systems of Rainbow Six Siege, working in close collaboration with the Senior Economy Designer, the Monetization team, and other design teams. They operate the Battle Pass rewards and progression in alignment with the Monetization team's content roadmap, partners with other design teams on onboarding and seasonal engagement, and collaborates with the Senior Economy Designer and the Analyst to simulate the impact of new design and balancing changes. WHAT YOU'LL DO Game Design Operate the Battle Pass rewards and progression structure in alignment with the Monetization team's content roadmap Tune progression systems including XP and clearance levels, reputation rewards, event

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