As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design team that is breathing life into a new and fantastical world. What You’ll Do: Use Blueprint scripting to create gameplay content. Design and block out world geometry. Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project. Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of con
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