Senior Level Artist — Cloud Chamber

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you’ll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life. What You’ll Do: Collaborate closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams. Create believable, functional, and visually strong environments from scratch. Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world const

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